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Nerdhogg

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Worldbuilding

Greenbank Bestiary I: Retreat

Having thought some more about the world of my last post, here are some ideas of the beasts of Greenbank. First things first, we have the settlement of Retreat: capital settlement of the rodents, centre of masonry, built on the corpses of countless voles and shrews.

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Greenbank: idea dump

For want of a better name, Greenbank is my response to fiction such as Redwall, Mouse Guard, Watership Down etc. that uses woodland wildlife and puts it in low fantasy settings. I decided to have a little bit of a brainstorm about how I’d go about doing such a thing. This plan isn’t meant to be completely unlike already existing fiction, but hopefully it will have a bit of my own flair to it.

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Developing Green Races: A Culture of Violence

Orcs are all too often portrayed as violent war mongers. Are my orcs the same? Yep. But I’m gonna give them some reasons why beyond just because.

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WetWar: A Summary

Summary: My take on biopunk in a post-apocalyptic setting. Expect plague clouds, dragons, flesh golems, and the freshest air you’ve ever breathed.

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Project Idea Dump: Elder World

What would have happened to mankind if beasts beyond our knowledge of time and science had interacted with us in days of old? What if the Cthulhu Mythos was more fact than fiction?

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Developing Green Races: Hierarchy of Needs

Summary: I have a look at Maslow’s hierarchy of needs, and how changing the order of needs can help shape the behaviour and culture of fantasy races.

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Mycota: A Summary

Summary: Mycota is a world of resurrection, transformation, cycles and fungus.

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